Vol. 3 No. 5 (2000): Game

Edited by P. David Marshall and SueMorris
Published: 2000-10-01

Editorial

  • Game

    P. David Marshall, Sue Morris

Feature

  • Flip Horizontal Gaming as Redemption

    José dos Santos Cabral Filho

Articles

  • The Fortean Continuity of eXistenZ within a Virtual Environment The Body as Media Sign

    Adam Dodd
  • Odyssey Renewed Towards a New Aesthetics of Video-Gaming

    Jason A. Wilson
  • The Fabric of Virtual Reality Courage, Rewards and Death in an Adventure MUD

    Daniel Pargman
  • Capitalistic Ideology as an 'Interpersonal Game' The Case of Survivor

    Carol Morgan
  • Game Round I: 'Game'?

    Rebecca Farley
  • Towards an Aesthetics of Navigation Spatial Organisation in the Cosmology of the Adventure Game

    Bernadette Flynn
  • Technology and Sport

    Greg Levine
  • Online Game Editors' Introduction

    Jesper Juul
  • The Knowledge Adventure Game Aesthetics and Web Hieroglyphics

    Axel Bruns
  • Computer Games and Narrative Progression

    Mark Finn
  • Settler Stories Representational Ideologies in Computer Strategy Gaming

    Nick Caldwell