Waelder, Pau


Graduate in Art History at the University of Barcelona, has a Masters Diploma in Advanced Studies in History Science and Art Theory at the University of the Balearic Islands and is currently writing his PhD thesis in the field of art, science and technology. He has participated in international simposia such as the I International Conference on Arthur Danto and the End of Art, (CENDEAC, Murcia, 2003) and Gaming Realities, (Fournos, Atenas, 2006). He has written chapters for the books Gaming Realities. A challenge for digital culture (Athens: Fournos, 2006) and Extending Experiences. Structure, Analysis and Design of Game Player Experience (Rovaniemi: Lapland University Press, 2008), as well as the text Games of Pain: Pain as Haptic Stimulation in Computer-Game–Based Media Art, published as a note in Leonardo Vol. 40, Issue 3 (MIT Press, 2007).

He has recently curated the exhibitions Metapaisatges (Fundació Pilar i Joan Miró a Mallorca/ Deichtorcenter Hamburg) and FLOW (CCA Andratx), and coordinated the conferences Cultura Digital and En_lloc for the Pilar i Joan Miró Foundation. He has also participated as lecturer and tutor in several courses on art and new media at UOC (Open University of Catalonia) and LABoral Centro de Arte y Creación Industrial (Spain).

He has worked as site editor at Rhizome and Artnodes, and has writen reviews on contemporary and media art for several magazines and online resources such as Furtherfield, Magazine du CIAC, ETC Magazine, ASPECT and a::minima, as well as texts for exhibition catalogues and monograph publications. He has also produced videos for Artnodes and Vernissage TV. Currently he is the editor of the media art section in art.es contemporary art magazine.


  • Articles
    Our daily environment is surrounded by a paradoxically silent and invisible flow: the coming and going of data through our network cables, routers and wireless devices. This data is not just 1s and 0s, but bits of the conversations, images, sounds, thoughts and other forms of information that result from our interaction with the world around us. If we can speak of a global ambience, it is...Read more